• 0 Posts
  • 24 Comments
Joined 7 months ago
cake
Cake day: November 25th, 2023

help-circle


  • Okami is “Zelda-like” in its kind of medieval fantasy, action-adventure presentation, and in the way towns and NPCs feel, and perhaps in some of its bosses, but really it’s not all that much like a Zelda game. Okami is an quite standard all-ages real-time-battles RPG, whereas Zelda usually have no RPG mechanics - usually Zelda enemies are defeated in just one or two hits, with little or no stats, points or inventory. Zelda games usually have a lot of focus on puzzles and dungeons, or dungeon-like outdoor areas, whereas Okami has no puzzles. On the other hand Okami is obviously very steeped in (often silly or humorous) Japanese folklore, whereas Zelda is very much less wacky and often a little more emotional and dramatic, and has its own bespoke theming.

    I liked Okami but I felt it was paced really quite slowly, and the battles/enemies were a little too RPG-like for my taste, as in taking quite a lot of real time for even weak enemies. I felt it lacked the mechanical polish that Zelda usually does: I felt generally the movement was a little slow and difficult (except in very open areas) and most disappointing of all was the frankly poor recognition of what brush move I’m drawing.


  • I don’t mind what sex my character is, my character is not me and I don’t see why I would mind what sex my character is. Like, especially in a video game, the scenario is usually quite fantastic and nothing that my character does (e.g. acrobatics, shooting, running for more than 18 seconds without collapsing out of breath, etc.) gives me a sense that they are a version of me. My character should be random or whatever the writers thought would be most appropriate for the themes or story or whatever.

    (I did not watch the linked video)





  • The event costs is embezzlement -the donations were taken with a promise they wouldn’t be spent on that, and paying for the event means paying for content for his channel, paying to promote his channel, paying to expand his subscriber base, etc.

    Compare it to a non-charity event on his channel. He makes content, he takes the money from subscriptions. A “charity event” would then be when he makes content and instead of taking money from subscriptions, he donates it. If the “charity event” is still him making content, and him still taking money from subscriptions, then that’s more like a non-charity event. Even if a donation is made with some of the money then the event is still a non-charity event in the sense that he said he was donating the event itself, i.e. not being compensated for it - if he’s being compensated for the event then he didn’t donate “the event”, he was employed for the event.






  • By the way, fans of Zelda 2 may well adore Star Tropics. it has a similar feel. Although it’s prettier, linear, and has more story, it also has challenging, rewarding combat. Your movement (and some but not all enemy movement) is on a grid and you can only move up/down/left/right and you can only face in those directions too, enemies deal contact damage, and you have mostly melee attacks so combat is a question of mastering a grid-based dance as you attack whilst avoiding damage. The soundtrack is wonderful too.





  • icermiga@lemmy.todaytoRetroGaming@lemmy.world[Zelda II]I did it!
    link
    fedilink
    English
    arrow-up
    8
    arrow-down
    1
    ·
    edit-2
    7 months ago

    It’s obviously nothing like a modern title but I don’t think that’s quite fair - it holds up in the sense that it’s fun, it has good combat challenge and exploration, honestly it does. You do have to overlook lack of QoL features and the fact that you basically have to read the manual, but I don’t think it’s fair to mark a game down for lacking those things. It lacks the puzzles, NPCs and stories of later Zeldas but it doesn’t try to have those.

    Zelda 2 siimilarly lacks QoL features but it has excellent combat that’s actually challenging, but fair, so yeah if you’re open to it you could have a good gaming experience there.



  • My parents can’t use windows but they can use Linux - their windows was covered in “you need to update” and OEM thingies asking them to consider the premium package and shutting down against the user’s will and adverts for onedrive and that ridiculous universal search feature that can find things on Bing but not your My Documents folder and the antivirus showing distressing messages about how your PC is dangerous unless you pay for the deluxe service. Not all of that is “Windows” it’s true but it’s partially Windows fault that uninstalling things is so difficult - some things are on the “add and remove software”, some aren’t. All of that is standard part of the Windows experience on the Windows ecosystem, even if it’s not all intrinsically Windows. So I put Linux on their laptop and GNOME just lets them easily use their browser, email and files without needing to dig through settings to disable tracking, without shutting down against your will, without saying you have to buy new hardware to update versions.

    So there are points on both sides but don’t say that Windows is unarguably easier.

    Edit: not to mention that using a package manger’s GUI is clearly easier - and easier to do safely - than getting software by surfing the internet for MSIs and EXEs.


  • I found the gameplay of GTA 4 and 5 to be “drive across town to watch a custscene” at their core, but GTA4 is very enjoyable if you a) relax into it, stop trying to take control and just accept that you’re kind of playing a movie, and b) get good at the driving, which has a surprisingly high skill ceiling. The feeling of just running errands won’t fully go away but the story builds and the missions get more exciting.