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Joined 1 year ago
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Cake day: June 2nd, 2023

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  • My 2 cents is that at the low levels, players need a bit of a buffer. A Lvl1 wizard with +0 CON can be one-shot by a goblin rolling a crit, to say nothing of the bugbear boss of the first encounter in Lost Mines of Phandelver (many people’s first introduction to DnD 5e)

    So minor selective fudging to keep the characters alive long enough for them to at least be wealthy enough to afford a Revivify seems like a small and harmless enough concession to me






  • Every magic item (even the more “common” ones) is valuable and treasured, even if it might not be used often

    A +1 sword can split the hide of the toughest monsters and beasts, and is the heirloom of a powerful marquis

    Three healing potions on the raised dias of the church, awaiting the arrival of the prophesied heroes, who will need them to vanquish the vampire

    Or the duke with more money than sense, who has a small trove of magical items like the Stone of Gravity sensing or the Ring of Purple death detection. The twist is that in some forgotten corner of his room is a dagger that glows in the presence of demons (including the ones disguised as humans to overthrow the kingdom)


    1. Use the maximum HP possible from the dice instead of the average given (eg. 6d12 = 72 instead of 39), or at least a higher portion of the maximum quantity

    2. Increase AC

    3. Give it extra damage of a different type

    4. Give non-lair monsters lair actions, and give monsters with lair actions an even stronger lair action they can use when below half-health. Same with legendary actions

    5. Look at older DnD editions and see if the monster or any similar monsters have extra abilities you can add

    Edit: I should have specified that these are in ascending levels of difficulty for the DM, but are also more interesting



  • You can install Heroic Games launcher, which is an alternative Epic + GOG front-end (it also works on Windows and is apparently better than the real thing). You can use it to manage the compatibility layers similarly to Steam, but in my experience its function is on a game-by-game basis

    As another commenter has said, go through ProtonDB and check all the games you can’t live without








  • Rudee@lemmy.mltoRPGMemes @ttrpg.networkPlease chill
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    5 months ago

    I know I’m a downer sometimes, but those

    “Roll to shake hands with the captain of the guard. [Nat 1] You slap him in the face. You’re all arrested”

    annoy me to no end. The point of rolling is to simulate the possibility of failure for difficult tasks, not for everything you ever do


  • Not a whole lot of experience distro-hopping here (went from Ubuntu to Endeavour and haven’t really changed since) but from what I know it seems like most distros have their place. Arch is highly customisable and all rolling release distros are good for gamers and those who need the latest software. Debian, Ubuntu, Mint, and other LTS distros are good for servers and newcomers (fewer big updates and therefore fewer potential crises)

    For the sake of answering the question, I’d say Ubuntu is my least favourite. Its pretty bloated, and then there’s the whole snap fiasco