I think it would be more likely bots would flood instances with posts at a level that was unrealistic for the small scale admins we currently have to combat.
I think it would be more likely bots would flood instances with posts at a level that was unrealistic for the small scale admins we currently have to combat.
I think it is a bit of an unclear wording personally. “Made with”, despite technically meaning what you’re saying, is often colloquially used to mean “fully created by”. I don’t mind the AI tag, but I do see the photographers point about it implying wholesale generation instead of touchups.
Glad I’m not the only one who couldn’t figure that out lmao
Oooooh got it! That’s cool actually I had no idea. I imagine she’s pretty mutually exclusive with some of the others.
I’ll be honest, I don’t even remember who Minthara is, so I definitely didn’t get her either.
Kadokawa, the people who make RPG Maker?
In my playthrough (which I’m still working through so no act 3 spoilers please), I couldn’t figure out how to open the pod she was in at first. I ended up shooting something overhead which fell and put caustic brine everywhere. When I finally opened the pod she jumped out and immediately died to the brine. I’ve never actually heard her speak 😅
Yeah, AI was ok, but have you tried AII?
What’s bad about the re-release? I read the article and it honestly sounds like it’s trying to improve the game. I must be missing something.
I like this way too, as long as they don’t make every area start at the same easy level. It’s fun to find places you can’t do yet. I think the new enemies thing works even better if it’s more like they start to show up in areas you previously cleared out, rather than appearing in places you haven’t been yet.
I didn’t want people to take it too seriously.
We’ve given morning people far too much power in society. Meanwhile they can’t stay awake past 8 or 9 pm smh /s
I think you can compare whatever you want. The farther apart the two things are though – apples to oranges – the more the comparison becomes a matter of your taste and opinion rather than a critical, objective comparison.
I think that last part is the goal
I definitely agree that the beauty of ttrpgs is how many different things they can be to different people. We’ve got very different styles, but I think it’s great you’ve found a way to play that works for you and your table!
I definitely dislike the idea of stopping the action and suggesting a direction. For my games I always try to aim for immersion, and this would really take me out of it.
I think you might have gotten the wrong idea about how I approach it, though. Part of keeping things surprising and impartial is avoiding changing things all the time secretly. That being said, I don’t believe in a hard and fast rule of never fudging anything.
Here’s an example where I would consider it. The players have been trying really hard to overcome an obstacle, and have had many setbacks already. They come up with an exciting and novel solution, but a bad roll happens on my end that would end this great idea in another failure. Because they’ve earned it by this point, and it will make for a more exciting game, I would likely fudge that roll and give it to them. I would do this in secret, because calling attention to it deflates the experience for the players.
I see the GM as a storyteller and entertainer, whose primary goal is to immerse the players into a story, and to create an exciting and unpredictable experience. Not everyone will view things like I do, and that’s fine, but I wanted to clarify what I mean anyway. Hopefully that makes more sense now.
Are you my cat?
Those all seem like good ones to me, too. Honestly the defensive juggernaut thing doesn’t really exist period in GW2, so I guess it’s by design. At least not compared to other RPGs. Everyone is quite squishy.
You’ve made me realize that a mesmer fantasy I miss from GW1 is a domination magic mesmer. Something that heavily punishes certain types of gameplay and doesn’t do the illusion thing. Is that what you were getting at with the mesmer part?
I wonder if they would ever consider adding new specs to only some classes instead of all at once. On one hand people would definitely rage and whine, but I could imagine that making for much better designed specs over time.
The craziest thing to me are the places that have steadily raised the percentages for the default buttons. It’s a percentage, it already accounts for inflation automatically 😑