Microsoft is a terrible company, but at least they treat their back catalogue with some degree of respect. I just wish Sony cared more.
Microsoft is a terrible company, but at least they treat their back catalogue with some degree of respect. I just wish Sony cared more.
It’s definitely making their job harder on the face of it, but it also differentiates them from other ad companies, so I guess they’re betting on that being a draw for potential clients.
Advertising isn’t going anywhere, so investing in/supporting ways to more ethically serve ads without harvesting private data seems like a good thing?
what usually gets lost on people is how Mac tended to have had things first, like everything has Bluetooth now, but Mac OSX had it long before Windoze did
That’s just not true - in fact, Apple is well-known for repeatedly releasing ‘new’ products/features that already existed elsewhere, but acting like they invented it. That goes all the way back to the original Macintosh.
Or, to use your example, everything I can find says MacOS added Bluetooth support in 2004, while Windows XP was patched to support Bluetooth in 2002.
MacOS is good software, but let’s not pretend Apple hasn’t built their entire empire based on pinching other people’s ideas and marketing them better.
Hopefully it’ll be an improvement on Force Commander
Can you imagine if Rembrandt had an executive committee behind him dictating what to paint a picture of
I get what you’re saying, but you realise all the great renaissance painters worked on commission, right? So yes that’s exactly what happened.
What monopoly? Xbox holds the smallest share of the console market.
I don’t disagree with the sentiment, but I don’t see even a single mention of cloud gaming in the article?
This is about studio closures and a disconnect between MS’s actions and the types of games they say they want.
Mostly agree, except I’ve never liked the dpad on the 360 controller. An XB1 or Series S|X controller is a noticeable step up IMO!
The return on indie games (if there even is a return) is already vanishingly small for 99% of releases - printing and distributing physical copies would just be pouring even more money down the drain.
Lake
And yet that’s exactly how they operate!
Valve: How going boss-free empowered the games-maker
… But you’re right that it is often considered the cause of many of their problems: Valve’s unusual corporate structure causes its problems, report suggests
True, but my point is that having to use third-party tools just to access games you bought without downloading a desktop client isn’t as consumer-friendly as the way GOG offers offline installers directly for every game.
It’s true that most (not all) old games on GOG now are also on Steam, but I do still find the GOG versions are often better configured, sometimes with custom or community patches preinstalled that Steam doesn’t include.
But you do still need to install Steam to get the files at all. GOG lets you download installers from the website, and the desktop client is completely optional.
It’s easier to rant about a boogeyman like SBI than to engage with any of the actual issues facing the industry, unfortunately
Each to their own, but I personally can’t imagine having to replace a faulty product 5 times and still wanting to use it
I’m really not a fan of the trend for really long video essays, especially since it’s almost always padding and repeating similar points.
Anything up to 25 mins is usually fine, but 35+ is in the realm of ‘I’ll add it to Watch Later but never bother watching it’ and over an hour I’m just going to keep scrolling
I don’t think we need an article to figure out the answer: Slay the Spire was a megahit and it’s a copycat industry.
I don’t necessarily mean that in a bad way either; there’re always plenty of devs finding interesting new angles on the current hot genre and creating genuinely interesting new games in the process, but also a huge number of devs that end up just chasing the trend and releasing something uninspired/derivative.
Delisting always sucks, but it looks like they’re at least doing what they’ve done for previous Forza titles: still available to play if you bought it digitally or physically, and if you played on Game Pass but bought DLC they’ll send you a free copy of the base game itself.