JohnBrownsBussy2 [he/him]

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Joined 1 year ago
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Cake day: March 24th, 2023

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  • Hasbro has no clue what to do with the game since their games-as-service, closed ecosystem plan went kaput after they backed down on the OGL revision (which would have been necessary to shut out other VTTs and ensure player & DM subscriptions). I think the recent lay offs of senior people in the D&D related teams suggests this as well. This article doesn’t seem well sourced at all, but a shake-up would be very interesting at this point.

    Side-stepping some of the speculation and impact on the traditional market/fanbase, I am curious about the interest in D&D in China, as a Tencent acquisition would presumably make it much easier to market the game there. From the searching I’ve done, there doesn’t seem to be a ton of interest in D&D, and there’s no official translation into Mandarin. The movie didn’t do great at the Chinese box office, although Baldur’s Gate 3 did fine? Obviously, if Tencent does put together a subsidiary to design a version for the Chinese market, I’m not sure if they’d want to start by translating/adapting existing books or using the ruleset to design a bespoke version (either with a fantasy setting or based on relevant Chinese IP.)



  • I don't really care about the honor of Rian Johnson, but I don't think your points are correct.

    why are there suddenly cloaking devices in star wars

    Cloaking devices were introduced in Episode I

    why don't the imperials hyperjump in front of the fleeing rebels?

    The tracking device makes hyperspace jumping a game of hopscotch. There's not really a point.

    why can several characters leave a chase in progress visit some planet and come back to the chase still in progress?

    Yeah, this one is kinda dumb, but it'd be possible for a small ship to escape unnoticed and get out of range in order to jump to lightspeed.

    the holdo maneuver breaks several in-universe rules about how hyperdrive works.

    Those rules are established in the books/supplemental materials, which aren't canon to the film series. The film-makers have no obligation to respect them. Episode 7 also breaks/rewrites the hyperspace rules.

    Luke's character "development" happening entirely off-screen (and throwing out better character development from decades of books) makes the flashback scene completely unbelievable.

    None of the books are canon. It makes sense that people change over long time skips, and they did outline the rationale for his mindset changes in the flashback.











  • ???

    I’m obviously biased as an accursed tankie myself, but looking at this thread:

    • 1.) The article wasn’t even posted by a hexbear user.
    • 2.) The level of discourse seems to be pretty level between hexbear natives and other users.
    • 3.) The failure of the US to fight illicit opium production in Afghanistan, despite it being a public aim of the US and its allied government in Afghanistan, is well documented. Just doing a quick look, here’s a New York post article (I know, I know, but it’s well sourced, and certainly not leftist): Why the only winner of America’s war in Afghanistan is opium . It cites the Afghanistan papers and a variety of US and Afghan officials, and illustrates a timeline on how every program implemented by the US to combat opium production only intensified cultivation. The success of the Taliban government in cracking down on it despite far more limited resources suggests either gross incompetence or malice on the part of the US government.

    EDIT: I will also point out that the harshest criticism of the US here is from a user from your own instance. That wouldn’t even be allowed on hexbear, so glass houses.


  • On alternative to traditional hit points can be seen in OSR/NSR games derived from Into the Odd. The game still has HP, but it stands for “hit protection” instead of health/hit points. In Into the Odd, there are no attack rolls, you just roll damage dice. HP is then a buffer that resets after an encounter to absorb a hit or two. After that, characters and monsters start taking all damage to their strength stat, which provokes critical damage checks that can knock them out of combat.

    So, the result is that combat is very fast, a couple rounds at most, and very decisive/deadly without having the classic OSR issue of your 1 HP wizard dying because they ran into a cat.