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Joined 1 year ago
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Cake day: June 14th, 2023

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  • Art used to be considered not very worthy unless it had a moral message. The modern art movement helped us break free of those limitations. The new way society has found to limit the arts is the notion that art should be made for profit, and valued mostly in terms of price.

    Sequels and reboots are an aspect of this, I’m beginning to feel. The code of old games should absolutely be maintained so that access to them is preserved, but what’s the real value of a remake, if the point is not to contribute to the conversations the original was influencing?

    Creatives who aren’t driven by a hunger for new ideas and fresh concepts don’t usually leave us works that deserve to be revisited and maintained, but even works of homage should bring something new to the table.

    Take Skywind; they’re remaking Morrowind, but they’re adding their own content, expanding on what was there, and flattering the source material to the extent that the original looks somewhat shabby in comparison.

    If there is something worthwhile to be done with Fallout at this point, people can do it whether Todd Howard likes it or not. Tim Cain is totally on point here, and I wrote too much bye












  • They definitely don’t understand, but more importantly it doesn’t matter either way - having a group they can persecute is just how they reinforce in-group ties. They lack a coherent ideology, and simply bond over cruelty. Any hatred that can safely be stoked will suffice for such people. Every time we accept an out-group into normal society, platform and protect them, they find new prey. Whenever we give up ground and let peoples rights get taken away, the ‘far right’ go back to hating them too. Cruelty is the point, and it’s what turns them on. That’s what makes them ‘far right’, is that it’s obvious compared to normal conservatives.