Yup, now the only reason for me to occasionally switch to the actual YouTube page is to give videos likes and subscribes (that actually count for the person and aren’t just bookmarks for myself)
Yup, now the only reason for me to occasionally switch to the actual YouTube page is to give videos likes and subscribes (that actually count for the person and aren’t just bookmarks for myself)
I’d love to know that, too. I understand craving the security of a monthly “paycheck”, but I avoid subscriptions whenever possible because all those individual “Giving that cause/software/YouTuber 2€ per month is barely noticeable” do become noticeable at some critical mass
I love Sky and most people there genuinely are so nice. And now on Steam I can finally play it with a decent framerate (the Switch was a big step up from my phone already but that still struggled sometimes)
nah man
correct |-|0.-5€ battery 5+4|°|€
I have one that I like to imagine as secure as fully randomised passwords. It’s four words but, because I’m a cool pwnz0r, the second and last word are written in leetspeak. The phrase is super easy for me to remember and the leetspeak portion has become muscle memory by now. But I only use it for my password manager. For everything else it depends if there’s a good chance I’ll need to login via my phone (no pw manager there). If yes, I use one of my couple rather-safe passwords. If no, I’ll let KeePass2 go to town with a random one.
Oh and I’m subscribed to the haveibeenpwned leakletter, so i know as soon as possible when definitely to change my password.
Maybe a music instrument community? I don’t know if there’s already a place where we can exchange our progress in learning instruments, music writing and the likes?
Oh wow, I had no idea! That’s quite interesting Thank you for the comprehensive answer and link to the blog!
Weird, I thought I only saw a single DLC thing on the store page. Must’ve missed it
Very much agree that I’d rather see a game’s development conclude with a bang instead of just slow dev burnout.
What do you mean that MT’s situation seems more complex? I haven’t been following news on that front.
Oh? I specifically checked the Steam store page just to be sure. I guess I must have not scrolled far enough hah
Incredible! It’s incredible how, for so many content updates, they kept the game fresh and interesting. Andy only a single paid expansion and it’s even only 9€!
I wish Motion Twin all success and can’t wait to see what else they come up with. If I’m not mistaken, they’re currently working on a co-op top-down slasher with cute animals getting absolutely obliterated and everything is super fast, no? I believe that one is already on my wishlist!
My gf already sent me an instagram reel of just that and I wanted to just rip their new toy off their faces so bad.
it’s hard to totally land that message when the game offers no alternative.
I’m of such split opinion when it comes to this argument against the game. I’ve read it so many times now and I kind of agree that there should have been some nuanced choice that changes the story in such a way where Walker tries to redeem himself? If I recall correctly, the only choice that actually made a difference for the end, was what you did in the very end scene with the mirror, right? And, of course, the choice not to play the game.
Then again, would it have been better if the player had had the option for a less shitty (not necessarily good or positive) path? Sometimes in life, especially during war, the only things that happen to you are shit and even what you do might be out of your control, because you only have one option that results in staying alive or because your mind is so focused on the task at hand that you can’t even consider other ways of tackling a problem. This might be a bit graphic, but I think Spec Ops puts you in the passenger seat with a maddened driver. You tell the driver your destination (finishing the game) and he just hits the pedal and, no matter how much you protest, he roadkills every person on the way there. The car doors are unlocked and he occasionally stops, giving you an opportunity to get out. When you finally arrive at your destination and complain that he killed all those people, he goes “If you had left the car, I would’ve stopped.” I don’t know, I feel like I have a point here, but I can’t put it into words.
Also, there are games like Animal Crossing that aren’t criticised with “Well, the message (of positivity and being rewarded for hard work and cooperation while being friendly) falls a bit flat, since the player doesn’t even have alternative options, aside from not playing the game.”
So, yeah, I’ll leave it at that now, since I think my comment is plateauing in its insightfullness.
Oh Germany, how I love your rules. A protest against the AfD in Hamburg was dismissed by the police because of the announced 10,000 people between 50,000 and 100,000 actually showed up.
Leider nicht geil :c
Ooh it sounds like it has great potential, once the bugs are ironed out!
That last half-sentence really isn’t in good faith. Just in the past couple years Valve made three “beloved products” that come to my mind immediately. Valve Index (the VR set), SteamDeck (the handheld PC) and the Steam Controller (although that one could be a bit older than “just in the past couple years”).
Oh, People Make Games have not one but two vids on Valve? I never noticed that, thanks. I’ll watch them after work and possibly (because PMG really are good at the whole journalising stuff) change my stance on it.
Reading the entire article, it seems that they still want to tread very carefully with this whole AI ordeal. Valve isn’t just opening the floodgates, as the title would make it seem.
While yes, a healthy dose of skepticism is good to have, I think if I had to trust someone to navigate AI in gaming in the gamers’ favour, I would pick Valve. Or maybe I’m overestimating Gabe’s involvement in the happenings of the legal department’s section that is currently responsible for AI stuff.
EDIT: Shame on me, @princessnorah@lemmy.blahaj.zone , I think I had already seen the PMG video about the Steam Marketplace and its lootboxes and the gambling sites. But because I neither play these titles nor participate in the marketplace, I forgot that these serious issues exist. And the documentary concerning actually working at Valve rocked my stance back and forth. On one hand, I love the concept, but there are big problems here as well.
Once more, a genuine thank you for pointing me at these two video documentaries, even if I had already seen one of them.
Could you elaborate, please? I tried looking it up and I only found a post from 2010, asking if VBA for Access and Excel will stop being supported in 2012" and a couple articles that state how much MS apparently dislikes VBA (the lack of some feature-updates are shown as evidence for that).
I currently rely on a couple VBA scripts at my job that I wrote myself. I understand that they likely won’t just stop working tomorrow (too many companies use VBA in important documents), but if it’s already clear what will replace VBA sooner or later, I’d like to know so I can get a headstart, kind of.
Wow thanks, I recently installed OsmAnd~ and found it kind of clunky to have to actively look for, and remember to fill in, missing map data.
This gets me to walk new dog walk routes, too!
If we factor in failure rates, definitely the Valve Index Controllers.
I fucking love them when they work, but this is the second or third time that I had to get one replaced by Valve in the 7 months of having them. Please, Valve, Index users are already paying premium money. We’d like controllers that don’t just stop working properly despite NOT having hit them against walls repeatedly or anything of that sort. It also can’t be super lucrative for you if for every sold pair you create and ship out 5 replacements.