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Cake day: June 22nd, 2023

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  • There is an argument, but I don’t think it’s convincing. The single best way to cripple their most deadly foe (so far) is to be less evil and make everyone’s lives less shit. They could hamstring chaos by simply ceasing their eternal crusade and focusing on improving the average peon’s life. The Imperium as a state only exists because of a “well-intentioned” checks notes… galactic crusade of conquest and omnicide against any non-human. In pretty much any other media they are unambiguously the bad guys, having other bad guys to fight doesn’t change that. They are literally a characture of every evil space empire. We just get fed so much propaganda that it starts to work a little.








  • The hippocratic oath, in this case. Medicine is all about risk management, the worse the “disease,” the more tolerant we are of side effects for the cure. Pregnancy and birth are still pretty traumatic events that, while much safer than they used to be, are still dangerous. Female BC just has to be less risky than that. Male BC on the other hand, has to be as low the risk for a man impregnating a woman, which is to say, almost zero. Pretty much any negative side effect is worse than that, so it’s very difficult to pass. I would gladly take one with comparable side effects to female BC, but sometimes unflinching ethics are inconvenient. Better than the alternative, but still.


  • That’s true, but it definitely isn’t the whole picture. A group of people trained and equipped to deal with attackers can face more of them and have fewer deaths than another group of people who are regularly around violence without the same tools for defense. That’s not to defend their narrative, and I wouldn’t be surprised of bartenders were under higher threat, but that stat alone is not enough to show that it is true.


  • Pathfinder 1st Edition was a branch of DnD 3.5, it is occasionally called 3.5.5 or 3.75. It is pretty much a 3rd party patch for 3.5 but uses the same core systems. That, 3.5 and PF1e, is kind of a mess.

    I’m not surprised you find PF2e confusing, but from a design standpoint I would call it clean, considering everything that is going on. It is deep, but well organized. As opposed to DnD 5e, which is relatively shallow, which can make it easier to jump into, but not as well organized. The messiest part of 5e is the “natural language” philosophy they went with, which can leave a lot of rules ambiguous. It was supposed to make it easier to intuitively pick up and play, but it also makes it much easier to have misconceptions and anything that is slightly unintuitive can easily be accidentally used the wrong way for ages. PF2e might have a lot of interconnected rules depth, but it also has a less ambiguous guide for dealing with it, which is what enfranchised players will generally mean by “clean.”







  • I agree, but it isn’t so clear cut. Where is the cutoff on complexity required? As it stands, both our brains and most complex AI are pretty much black boxes. It’s impossible to say this system we know vanishingly little about is/isn’t dundamentally the same as this system we know vanishingly little about, just on a differentscale. The first AGI will likely still have most people saying the same things about it, “it isn’t complex enough to approach a human brain.” But it doesn’t need to equal a brain to still be intelligent.