Title mostly describes how I’m feeling now.

When I was younger, my main worry when deciding what game to buy and play next was that the game wouldn’t be able to keep me entertained until I can buy another game.

Now I have a backlog of almost 100 games that I own and haven’t played yet (although some come from bundles, not all are worth playing). My new concern when I’m playing a game is whether or not the time I put into the game is well spent.

I used to really like the idea of games where it would take me 100s of hours to get to 100% completion, but now I tend to almost avoid playing them entirely even if I know I don’t care about completion anymore.

I don’t think I’m alone in this, but what I’m really wondering is if this is a result of getting older? Or is it because the gaming space itself has changed?

  • ArtZuron@beehaw.org
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    1 year ago

    Yeah, there’s a happy medium.

    For example, Elden Ring is a great game, except for the fact that it just drags on for SOOO long. I’m convinced that both Faram Azula and Mountaintops of the Giant were meant to be completely separate from the main sequence, much like Haligtree or Moghwyn Dynasty is. Then they just shoved them onto the end to pad time.

    • JoeyMoo@lemmy.one
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      1 year ago

      Yeah but that was really the point of Elden Ring IMO. They were showing what they were capable of with a few hundred employees and they showed that amazingly. Also I don’t think that they just shoved them onto the ending considering the whole point of the ending is to burn the tree down and going to those endgame places to finish what you started. Haligtree and Moghwyn Dynasty are secret areas that you have to figure out how to get to. I think they did an amazing job with the lore and the length of the game.

      Also, I 100% it on steam and only had 100 hours.

      • ArtZuron@beehaw.org
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        1 year ago

        It is a very good game for sure. That doesn’t mean I can’t criticize its flaws of course. The balance in latter sections was just not that good.

        • JoeyMoo@lemmy.one
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          1 year ago

          That’s fair, I raged hard on some of the last bosses but got through it eventually. But yeah I agree with you, balance on latter sections isn’t great

      • Pigeon@beehaw.org
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        1 year ago

        I think it just depends on whether you feel like the game is respecting your time or not.

        A long game that’s eating up time with boring random encounters, fetch quests, grinding that you don’t enjoy, and so on? Ain’t got time for that, I’ll play something else.

        But a long game where I’m enjoying near every minute and every aspect, like an RPG that’s been crafted absurdly well and isn’t filled with bloat and has fun combat in every encounter? I’m all in for that.

        I think the issue is mainly that for obvious reasons there are FAR more of the former than the latter, even before accounting for personal taste.

  • GolGolarion@pathfinder.social
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    1 year ago

    I think you’ve nailed it by outlining the worry of kids without an income of their own - if you can’t buy what you want whenever, game length is a plus, but when you’ve got disposable income, summer sales, the odd free game, and new good titles coming out all the time, brevity’s more valuable than each game being a forever-game.

    • Dandroid@dandroid.app
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      1 year ago

      forever-game

      I have sworn off of these. Destiny 2 was a soul sucking time sink. My entire life had to revolve around it or else I would miss content in the game. That’s great for the people who enjoy that, but it’s just not for me anymore. Like OP, I really just want games with concise stories that end when they should.

      • MagicShel@programming.dev
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        1 year ago

        Yes. Also, I don’t need a game to drive engagement. I don’t need (or want) some tangible reward for playing every day. I don’t want to compete with anyone - I mean I can enjoy pvp in some games, but I want success to be purely based on skill, not who has collected the most kills to buy specialized pvp gear without which someone can’t even compete.

        If I have to grind to earn “fun,” I’m out. Some games can be fun to grind. I’ll play Diablo just to watch destruction fill my screen. But for example around the time WoW added daily quests, I realized I had to be done with the game. I loved Team Fortress and every few years I’d reinstall it and play some more, but now there are rewards and stuff that changes the balance of the game making it “impure.” If the game isn’t fun to play without earning rewards that unbalance the game in your favor, is not worth playing at all.

        I’m “in the middle” of Horizon: Forbidden West. Then Jedi Survivor (or whichever the new one is) came out and other responsibilities ate into my time and now I don’t remember where I am, what I was doing, and I frankly barely remember how to even play.

        I enjoy the games. There is so much to do and the worlds are so large. They are well written, the voice acting is great. But I just don’t have time to engage with it all. And heck I don’t have to experience every iota of content, but I have to grind all the systems to become capable of finishing the game and I just can’t.

  • Chronchris@beehaw.org
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    1 year ago

    As a dad of two young kids, I am 100% with you.

    Best example for me: Zelda Tears of the Kingdom.

    I loved the first game but I had significantly more spare time back then. I picked up TOTK on day 1 but I just couldn’t connect with it because it’s too big. The map is too big, there’s just too many options it overwhelms me now. I maybe can spend one or two hours a day playing and I really enjoy it now if the game just takes me by the hand and guides me. These massive open world games are not for me any more I’m afraid.

    • knapsackinjury@programming.dev
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      1 year ago

      Yep, kids changed it for me too. Picked up RDR2 on sale and just can’t get into it. I have like an hour to play a game at a time, and I don’t want to spend 20 minutes riding a horse to a destination.

      I always check howlongtobeat.com before investing in a game. 10-20 hours is perfect. 80+ sounds terrible to me.

  • rivingtondown@beehaw.org
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    1 year ago

    I tend to lean the same way, with a kid and busy job I just don’t have enough time to finish long games. Hearing something like FF16 is not 80 hours makes me happy.

    That being said, I also lean toward sandbox games as I get older with no definitive ending. Factory builders, city builders, colony management sims, etc… even though those games can last hundreds or even a thousand+ hours. The difference is sandbox style games typically always allow you to quick save or save anywhere, and I never have to worry about finishing some storyline to feel good about my playtime.

  • sculd@beehaw.org
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    1 year ago

    Whenever I see a game needs 50 hours to finish now, I just hard pass. Most games simply do not deserve 50 hours of life. Especially Ubisoft games which just patch out the length with fetch quests. Unnecessarily long games is a big problem and its partly caused by people with “bang for the buck” mindset. Do these people don’t have other things to do? Like going out? Watching movies?

  • prole@beehaw.org
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    1 year ago

    If you’re enjoying yourself while you play, then the time was well spent. Like you said, try to remember that nobody is making you play every game you start to 100% completion, that’s an entirely self-imposed rule.

    That said, for me personally, the length of a game is generally irrelevant to whether or not I will enjoy that game. If I enjoy a game, I enjoy that game. If it’s long, it’s long. If not, cool.

    • MJBrune@beehaw.org
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      1 year ago

      The big thing for me is that if I play narrative-focused games like immersive sims, I want to dive deep into those worlds, and that takes a certain amount of brain energy.

  • lorez@lemm.ee
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    1 year ago

    Well, long games save you money. Plus I like living in a game.

    • Pigeon@beehaw.org
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      1 year ago

      The money-saving depends on your ability to not buy more games, though. This doesn’t seem to be actually doable for most people. For me it isn’t because I find I need variety in my games or else I lose interest in the medium altogether.

      There can definitely be a magic in living in a good game, though.

  • Mereo@lemmy.ca
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    1 year ago

    Welcome to the Patient Gamers world. Now that I’m in my late 30s with responsibilities, I’ll take a short linear game (e.g. Mafia Definitive Edition) with a compelling story over long, repetitive games (e.g. Assassin’s Creed). Quality over quantity for me. Since I don’t have a lot of time, I want to spend some quality time with the game.

      • Almace@kbin.social
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        1 year ago

        I agree. A lot of it for me is the quality of the time spent. I’d rather pay $10 for high quality six hours of gameplay, then play $40 for 60 hours of gameplay but like 30 of those hours are very low quality.